﻿package frEngine.animateControler.keyframe
{

    public class NodeAnimateKey extends Object implements INodeKey
    {
        private var _frame:int = 0;
        public var value:Number;
        private var _bezierVo:BezierVo;

        public function NodeAnimateKey(param1:int, param2:Number, param3:BezierVo)
        {
            this.frame = param1;
            this.value = param2;
            this._bezierVo = param3;
            return;
        }// end function

        public function get bezierVo() : BezierVo
        {
            return this._bezierVo;
        }// end function

        public function set bezierVo(param1:BezierVo) : void
        {
            this._bezierVo = param1;
            return;
        }// end function

        public function get frame() : int
        {
            return this._frame;
        }// end function

        public function set frame(param1:int) : void
        {
            this._frame = param1;
            return;
        }// end function

    }
}
